Sunday, 1 December 2013

Week 7: Not all just fun and games.

In an attempt to offer a more lighthearted topic, I'd like to talk about "professional gaming" - or to be more blunt, playing video games for money.

The concept itself is relatively new, dating back to the nineties. While competitive gaming did "exist" in earlier times, it was extremely niche, limited to small groups of people and remaining unknown to the general public. It was the Internet that really let the idea become popular worldwide. The ability to compete with players throughout the whole world, with almost no limits except for network performance, was a major breakthrough. Games could be designed from ground up to support multiplayer competition, while also adding new ideas to make them more attractive for the viewers. Ability to record replays or "spectator mode" to sit back and watch the game in full were a huge success.

Old school "competitive gaming" back in 1981
Growing popularity of "progaming" lead to serious corporate sponsorship, both for the whole events and for individual players. Modern day tournaments have numerous sponsors, millions of online viewers, huge prize pools and some of them are even officially supported by game creators. On a smaller scale, players are offered various gadgets, computer peripherals and payment for minor expenses in exchange for product placement. Despite all that, the games are perfectly accessible for "normal" players to play at home, while allowing for exciting competition between the best.
Modern tournaments can gather thousands of spectators.
The definite capital of pro-gaming is South Korea. It's the only country to offer a regular 24h TV coverage of esports in the world - outside Korea, such attempts have been rather unsuccesful and quickly abandoned. Top players have popularity comparable to famous pop stars in the west and it's a huge multi million dollar business. Competition and training are treated very seriously, resulting in players who have completely dominated several games - to the extent that competitors are divided into Koreans and "non-Koreans", with the latter being near certain winners.

When it comes to Poland, the concept is still relatively unknown, especially amongst major populace. Younger people might be somewhat more familiar, but it's a very small niche. The general opinion about video games being violent and brainless entertainment that corrupts young children certainly isn't helping. I'm sure we've all seen some news report about it at least once in our lives.  However, there are still some events held here - for example Intel Extreme Masters tournament is scheduled for April 2014, with prize pool of $250,000. And while 250 thousand dollars might seem impressive, it's far from breaking any record. The image below is for individual games, not entire events.
While most of these games involve entire teams, it's still a lot of money.
Another fairly new aspect of pro-gaming - or esports in general - is streaming. Live internet feeds from various games have gained enormous popularity, earning their authors serious money for simply doing what they are doing anyway. While individual streamers will never have the same number of viewers as major tournaments, there are still thousands of people following their idols' every step. As for major events, the current record is at 4.5mln unique viewers.

Record breaking day on twitch

Of course, it's not all fun and games. True professionals train obsessively for long hours in order to maintain their position and remain relevant in the competitive arena. It's a regular job, with trainers, sponsors, requirements to fulfil. Variety is extremely limited, as they play the same game day after day, often against the same people, using the same game settings, going over the tiniest of details. Games can be lost simply because they did something at 5m23s instead of 5m21s, which then cascaded into unwinnable situation five minutes later, thus costing them thousands of dollars.


As small example of that is in the above video - playing Starcraft (and its sequel) at the competitive level requires the player to perfom well over 200 actions per minute. Every single second, throughout the entire match, they have to perform four key or mouse presses or fall behind their opponents - and all of those actions must have a purpose. This requires hundreds/thousands hours of practice, something completely unthinkable for an average person.

At that point, it's not just a game anymore. Then again, is this a bad thing?

Are video games a sport?

As for the questions:

How do you feel about people being paid thousands of dollars for playing video games instead of doing "serious work"?
Do you consider this a real "sport"?
Is there any chance of this gaining popularity in Poland? Or even anywhere outside of Korea?
If you were still a teenager with lots of free time, would you ever consider such "career"?

19 comments:

  1. How do you feel about people being paid thousands of dollars for playing video games instead of doing "serious work"?

    Let's be realistic here, if you're getting paid thousands of dollars for that, you're obviously doing something right. It's a form of entertainment and as far as I know it is not "easy money". The competition is immense and only the true masters are getting paid anything at all. So I would argue it is serious work and very hard work.

    Do you consider this a real "sport"?

    Yes, I'd say it's a real sport. There's competition, spectators, you need great skill and endurance to succeed and you win prizes. The shows they put on in Korea make it even more of a sport: with fans, teams and tournaments.

    Is there any chance of this gaining popularity in Poland? Or even anywhere outside of Korea?

    Sure, I used to watch webcasts of Korean Starcraft matches myself. It's very exciting and sometimes even more fun than playing the game. The viewership that game streamers get also shows that there is demand for this sort of entertainment.

    If you were still a teenager with lots of free time, would you ever consider such "career"?

    Well, it is a delusional choice for a career, no doubt about that. And you have to dedicate yourself to just one game. Not to mention what a giant waste of time it would be if you never became world class. Similar story as with other sports, I guess. I don't think I could do that.

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    1. "Sure, I used to watch webcasts of Korean Starcraft matches myself. It's very exciting and sometimes even more fun than playing the game. The viewership that game streamers get also shows that there is demand for this sort of entertainment."

      While true, there is the fact that no one has been able to successfully recreate something similar to Korean gaming TVs. Any attempts have failed after some time, so it's pretty obvious that the interest just isn't the same. Granted, in current times, watching TV is becoming replaced by streams anyway, so perhaps it was bound to happen.

      As for career choice - it's debatable. Before you really think thousand of hours into a single game, you can already tell if you're going to succeed or not. Current games offer built in rankings that can gauge your perfomance pretty accurately and even at "low" (compared to world class) level, there are some tournaments that can offer "reasonable" (as above) prizes. At young age, it could still be a time intensive hobby that slowly starts offering some additional benefits.

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    2. OK, putting it on TV might not generate the audience to make it profitable enough. But as you say, TV is on the decline in this demographic segment anyway, so just stick with Internet streaming.

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  2. Actually, I have nothing against this fact that people pay such high awards in computer game contests. It is a reward for which they deserve. Ok.. maybe authors of computer games can create more logistic games, but this is more off-topic here;)
    Personally i don't play in any games cause i have problem with time, but many games is very hard to play so such games develops thinking, what is very good.

    Of course I consider that this game is a real sport. Main attribute of sport is a competiotion which we can see this in such games. We can even look by prism of money but this competion attribute for me describe more this "sport" ghost.

    Yes, of course because we are a open people, but i can't tell you how to do this.

    It's hard to say. When i was a teenager there wasn't prizes like now. I grew up to be this who I'm now. So from current perspective I will be more happy to spend this time outside, not in front of computer;)

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    1. "It's hard to say. When i was a teenager there wasn't prizes like now. I grew up to be this who I'm now. So from current perspective I will be more happy to spend this time outside, not in front of computer;)"

      This was more of a theoretical "what if?" question. I assume most of us are too old to really get into "serious" gaming, what with actual jobs taking all of that free time. However, being young again? Back in my teenage years, when I was still playing games a lot, Internet was barely available in Poland ("free internet" from TPSA being expensive and limited joke), so any idea of "professional gaming" was non-existant. Nowadays, it could be completely different, so who knows.

      I'm certainly not naive enough to believe I could become one those top players who earn millions, but it would have been nice to try something on a much smaller scale.

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  3. I’ve heard some news that there were research performed to answer the question if games have negative impact on kids.

    The finding were that “Game Play Has No Negative Impact on Kids”.

    It is very hard for me to believe that results.

    I have 3 kinds myself and observing their colleagues at school that are game addictive I see things contrary.

    On the opposite I would direct you to Philip ZImbardo with this findings what video games can lead to.
    http://www.businessinsider.com/the-demise-of-guys-by-philip-zimbardo-2012-5

    How do you feel about people being paid thousands of dollars for playing video games instead of doing "serious work"?

    It is simply advertising for game making companies. Sad advertising that might “catch” possible customers to buy and follow.

    Do you consider this a real "sport"?

    I do not see any good outcome and definitely I would not call this sport. Spending hours practising cost them much of their health I believe. All that adrenaline put into their bloodstream cannot do any good :).

    Is there any chance of this gaining popularity in Poland? Or even anywhere outside of Korea?

    Huge marketing departments are thinking heavily to have that introduced in as many places as possible.

    If you were still a teenager with lots of free time, would you ever consider such "career"?

    Unlikely.

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    1. I'd argue that "professional" gaming has less health risks attached than the "casual" one. These players have entire teams of people supporting them and making sure they're at peak condition all the time. There's no place for over/undersleeping, being deeply antisocial and sponsors make sure they're being presentable before the audience instead of looking like the stereotypical "ugly nerd" with giant glasses, greasy hair and acne.

      As for the article you linked - I must say I'm unconvinced that it's caused by games. Yes, there are people that do fail at life because they play too much - it was true for any area, except instead of "video games", we had other distractions. Perhaps they're texting obsessively, watching TV all the time, are "addicted" to social networks or anything else.

      Of course, gaming has its issues, but it's a matter for an entirely different discussion.

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    2. Just to be clear. I do not perceive most of the nowadays' "sports" as healthy. It's been a while since the true sport spirit has been lost in the run for the better results.
      Stating that pro-gaiming is not a sport for me I wanted to say that it is definitely a competition to watch but not the sport to practise.

      I do not want to say that video games are the root cause of kids' problems but it is a vital component of the whole picture.
      You are right, taking out video games we would not cure all problems that can be came across rising kids.

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    3. An interesting point of view about sports in general. Not sure I agree, but each to its own.

      Admitedly, I'm not quite sure about progaming being a "sport" myself - so I can agree with you on that point. While I do enjoy watching it, I consider it the same kind of "sport" as chess. I suppose it's the kind of thing where the definition is quite blurred... but it's not like it really matters in the end. It's not like video games will become part of olympics and thus "need" to be recognized as "true" sport.

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  4. How do you feel about people being paid thousands of dollars for playing video games instead of doing "serious work"?

    I have no problem with the fact that they earn a lot of money for playing. The more that only the best of them earn big money and if you want to be on that level you have to train a lot so even if it look like easy job it isn't, each of them spends every day for several hour in training so this is normal work for them and if someone wants to pay for it so it's their lucky :).

    Do you consider this a real "sport"?
    Why not if, for example, chess or bridge is also called a sport that I think is quietly playing computer games also can be called sport. They also need a lot of practice if you want to be the best like everyone who wants to be an athlete

    Is there any chance of this gaining popularity in Poland? Or even anywhere outside of Korea?
    I if that yes. We also have our tournaments and our players are also participating in competitions abroad where they compete successfully with the best players from around the world.


    If you were still a teenager with lots of free time, would you ever consider such "career"?
    I like to play games and when I was teenager I sped a lot of time for playing videos game but I know that I never will be on that level like the professionals so I don't have ability for such career :)

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    1. Well, I suppose they really are the same kind of "sport" as chess, but quite a few people have issues with accepting chess as "sport" in the first place. I know I'm one of such people and I'm of similar opinion concerning video games. It's just too deeply ingrained in my mind that "sport = physical activity". Of course, it's just a minor issue in the long run.

      As for polish players competing world wide - I suppose it does happen, but only in games which aren't very popular in Korea. In case of those, it's pretty much, "them" versus "everyone else" and it doesn't seem to be changing at all.

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  5. I don't feel anything strange when I hear about people paying thousands of dollars for playing video games. I understand that it is their normal serious work.

    I think that playing video games is a sport.
    I suppose that the term "sport" is changing its meaning. I feel that it was connected with physical activity by years (with exceptions for chess and bridge). Nowadays I notice that each competition is called sport. So we can see on TV sport channels competitions like darts or billiard. I don't see any case for non treating playing video games like sport.

    I think that playing video games will stay more and more popular in Poland. I remember tournaments which were placed when I studied about twenty years ago. Sometimes I hear from TV about tournaments in Poland. So if playing video games should end in Poland it would already end.

    I don't see myself as a professional game player. I've always wanted to do something creative so I've nether thought about being a sportsmen or competitor. Of course when I was younger I played some sports but without any serious results (apart from chess) so I made my mind to do something different in my life. But if I had some successes in competition ... who knows :-).

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  6. If someone have a fun watching others playing video games that means this is type of entertainment so is OK that people are paid for that. For me word “sport” is overused and if for example we accept that F1 is a sport then I do not see big difference between controlling car in real or controlling it in virtual reality (except of course big difference in level of risk). According to question about feature of this type of entertainment in Poland I have to say that I’m not a right person to talk about that because I do not like watching sport and I do not understand how people are so fascinated about that. For me always since I was young watching others playing was nothing comparing take to taking an active part in a game. I understand that some people like it and this give a chance for people fascinate in computer gaming to chose this type of carrier. Like in a famous sentence “do what you love, love what you do” if someone love to do that why not but I would you never consider such "career" just because I’m not so fascinated witch computer gaming.

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    1. Your comparison about computer games and F1 is, in my opinion, excellent.

      What do you think - Is F1 competition between drivers or design engineers?

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  7. At first I would like to say that I’m strongly impressed by speed of this Korean player. I knew that there are professional players but I didn’t know how it looks like.
    1. At that point, it's not just a game anymore. Then again, is this a bad thing?
    If you are changing from hobbyist to pro then obviously it’s not a “game” or fun anymore but usually this is the price of going pro. It’s not good or bad it’s just individual choice.
    2. Are video games a sport?

    Yes, but I never have seen a gaming competition that would require thinking. I wouldn’t consider video games more physical than intellectual sport (funny isn’t it:), because it requires reflex and speed (and knowledge of the game, of course) instead of deep thoughts like in chess or bridge – which are also a sport.

    3. How do you feel about people being paid thousands of dollars for playing video games instead of doing "serious work"?

    It is a serious work, so I guess it’s fair to be paid serious money for it. Moreover not everyone is capable of getting to such level to be winning tournaments so I guess it legitimizes high profit. When pro-gaming was just starting, it was way easier to win, but there where almost no prizes. I would say that it’s the same with every sport.

    4. Do you consider this a real "sport"?
    Answered as question 2. 
    5. Is there any chance of this gaining popularity in Poland? Or even anywhere outside of Korea?
    We need good polish game producers that will be interested in such events (maybe cdproject – wiedzmin?), sponsors with money and big enough market of interested in it people and we are there. :D But I don’t believe it will happen here…
    6. If you were still a teenager with lots of free time, would you ever consider such "career"?
    Hard to say, I always wanted to get a Nobel prize :D but I have been also gaming a lot at some point of time, so it would sound interesting to me provided that strategic games like Civilization would be used on tournaments. I’ve never been fun of RTS.

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    1. Just to clarify, those first two "questions" were part of the article itself, with #1 being merely rhetorical ;)

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  8. Playing games sharpens the senses, improves reflexes and perceptiveness. Through training and the systematic repetition of the actions the user is able to complete the game.
    I think that the players do not identify with the heroes games as most people think. All operations are carried out using the equipment. Definitely a greater impact on the human to the films.
    Because the passive film watching has a negative impact. The recipient does not affect the action in the film. In the games the user directs all the action.

    Different types of tournaments organized by various corporations is not a sport. It is a kind of rivalry but it is not ro sport competition.

    People spend a lot of money on the game. In my opinion, some people have addictions play in the game. They can spend a lot of time on playing often did not even go to sleep for long hours just playing the game.

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  9. I must admit that I'm a fan of e-sports and I really enjoy watching professionals play games. Personally I find it much more entertaining than any other "real sport" and although I occasionally watch some big sport matches (like Champions League) I always prefer to go with e-sport when two big scale events take place at the same time. As a funny story - I remember the times of my high school when one of my schoolmates told me that he was offered a contract to train a Swedish group of players how to play Counter Strike. I was even more shocked when I heard that he received nearly 50 000 PLN for 2 months of playing games with them! That was the first time I realized that anyone could treat playing games as a job.

    We can see that the price pool of the major e-sport tournaments is huge (and can even go up to a couple million dollars!) and I strongly believe that more and more people will find such a thing interesting and the price pool will only get bigger. Hell, if I was any better probably I could do this for a living!

    Even today I was watching a tournament's final that took place in Poland - RC EMS One (in DOTA2). Maybe some of you also watched it?

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  10. How do you feel about people being paid thousands of dollars for playing video games instead of doing "serious work"?
    I think the decision belongs to the particular person; it is a personal choice. You also may ask : “How do you feel about people being paid thousands of dollars for … I don’t know e.g be a chef because he or she wants only to be a cook or be a model … instead of doing "serious work"?
    Do you consider this a real "sport"?
    I don’t think this is a sport. For me it’s not a sport it’s an activity. Maybe in the future there will be a lot of people fond of this kind of entertainment and somebody will decide to make a real sport competition out of it, maybe even an Olympic discipline, who knows 

    Is there any chance of this gaining popularity in Poland? Or even anywhere outside of Korea?
    I think it’s more and more popular not only in Korea, I know few people who make a living out of it.

    If you were still a teenager with lots of free time, would you ever consider such "career"?
    Hmm :) probably I would not. I like playing games, but I don’t see myself in this kind of a ‘job’ :)

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